ADVENTURE GUIDE / EQUIPMENT
Turtle Master's Mandolin
タートルマスターのマンドリン
Artifacts
A beautiful instrument varnished with Potion of the Turtle Master, granting resistance to all friends who catch your groove.
Stats and inherent effects
- Cooldown
- 5
- Cost
- 20
Possible equipment effects
These effects are not guaranteed attachments.
View 66 effect descriptions
Spiritual I
Increases Soul capacity by 25%.
Spiritual II
Increases Soul capacity by 30%.
Spiritual III
Increases Soul capacity by 35%.
Recovery I
Increases all healing received by 10%.
Recovery II
Increases all healing received by 20%.
Recovery III
Increases all healing received by 30%.
Cooldown I
Reduces artifact cooldown time by 10%.
Cooldown II
Reduces artifact cooldown time by 15%.
Cooldown III
Reduces artifact cooldown time by 20%.
Pyromancer I
Fire attacks deal 10% more damage.
Pyromancer II
Fire attacks deal 15% more damage.
Pyromancer III
Fire attacks deal 20% more damage.
Cryomancer I
Frost attacks deal 10% more damage.
Cryomancer II
Frost attacks deal 15% more damage.
Cryomancer III
Frost attacks deal 20% more damage.
Electromancer I
Lightning attacks deal 10% more damage.
Electromancer II
Lightning attacks deal 15% more damage.
Electromancer III
Lightning attacks deal 20% more damage.
Looter I
Grants a 20% chance to get additional loot drops.
Looter II
Grants a 40% chance to get additional loot drops.
Looter III
Grants a 60% chance to get additional loot drops.
Luck I
Grants a 10% chance to drop duplicate variations of items.
Luck II
Grants a 15% chance to drop duplicate variations of items.
Luck III
Grants a 20% chance to drop duplicate variations of items.
Raider I
Grants a 1% chance of higher rarity loot drops.
Raider II
Grants a 2% chance of higher rarity loot drops.
Raider III
Grants a 3% chance of higher rarity loot drops.
Point Blank I
Ranged attacks deal 25% more damage at close range.
Point Blank II
Ranged attacks deal 50% more damage at close range.
Point Blank III
Ranged attacks deal 75% more damage at close range.
Venomancer I
Poison attacks deal 10% more damage.
Venomancer II
Poison attacks deal 15% more damage.
Venomancer III
Poison attacks deal 20% more damage.
Potion Maker I
Reduces potion cooldown time by 5%.
Potion Maker II
Reduces potion cooldown time by 10%.
Potion Maker III
Reduces potion cooldown time by 20%.
Projectile Protection I
Take 10% less damage from ranged attacks.
Projectile Protection II
Take 15% less damage from ranged attacks.
Projectile Protection III
Take 20% less damage from ranged attacks.
Prospector I
Grants a 5% chance to receive additional emeralds.
Prospector II
Grants a 10% chance to receive additional emeralds.
Prospector III
Grants a 15% chance to receive additional emeralds.
Protection I
Take 10% less damage.
Protection II
Take 15% less damage.
Protection III
Take 20% less damage.
Momentum I
Increases chance to stagger enemies on hit by 20%.
Momentum II
Increases chance to stagger enemies on hit by 30%.
Momentum III
Increases chance to stagger enemies on hit by 40%.
Regeneration I
Restores health by 10% per second after 5 seconds out of combat.
Regeneration II
Restores health by 15% per second after 5 seconds out of combat.
Regeneration III
Restores health by 20% per second after 5 seconds out of combat.
Resilience I
Recover from negative statuses 20% faster.
Resilience II
Recover from negative statuses 25% faster.
Resilience III
Recover from negative statuses 30% faster.
Soulmancer I
Soul attacks deal 10% more damage.
Soulmancer II
Soul attacks deal 15% more damage.
Soulmancer III
Soul attacks deal 20% more damage.
Brawler I
Melee attacks deal 20% more damage to secondary targets.
Brawler II
Melee attacks deal 30% more damage to secondary targets.
Brawler III
Melee attacks deal 40% more damage to secondary targets.
Prickly I
Deals 50% of received damage back to the attacker.
Prickly II
Deals 65% of received damage back to the attacker.
Prickly III
Deals 80% of received damage back to the attacker.
Sorcerer I
Artifact attacks deal 10% more damage.
Sorcerer II
Artifact attacks deal 15% more damage.
Sorcerer III
Artifact attacks deal 20% more damage.