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ENEMY ENCYCLOPEDIA

Baby Zombie

Regular enemy
Japanese name
子供ゾンビ
English name
Baby Zombie
Baby Zombie

Base Attributes

Base health
8
Poise
50

A setting related to resistance to staggering.

Movement speed
850
Melee attack speed
1.1
Compare two forms
AttributeNormal formVariant
Base health811
Poise50Unverified
Movement speed850Unverified
Soul yieldUnverifiedUnverified
Melee attack speed1.1Unverified
Attack / ability settingsMelee attackUnverified

World Classification

Overworld lineage

Worlds with appearance candidates: Sift

Lineage does not limit spawn locations. Candidates do not guarantee actual appearances.

Damage Affinities

Coefficients are source settings; final damage multipliers are unverified.

Damage typeCoefficientRelation
Blast×1.5Weakness direction
Shared-setting Candidates

Inheritance and override order are unverified; these are not combined with direct values.

  • Base ×1 · Neutral setting

Attacks & Abilities

Descriptive names and values reflect source settings. Time/distance units, activation conditions and final behavior are unverified. Cards with the same heading are separate source settings; their values are not combined.

Melee attack

Form-specific Override Settings

Damage setting · Override
5
Range setting · Override
150
Shared Ability Candidates

Shared-setting candidates. Selection and activation for this enemy are unverified.

  • Melee attack
  • Stagger setting

Enemy Soul Enchantments

Separate from equipment enchantments. Assignment candidates and probabilities for this enemy are unverified.

Related Soul Form: Soul Corrupted Baby Zombie

Excluded Settings

Sniper

Shared Soul Enchantments

Names from shared definitions; this does not establish assignment to this enemy.

  • Toxic
  • Freezing
  • Zapping
  • Burning
  • Slasher
  • Sniper
  • Swiftness
  • Persistence
  • Orb Caster
  • Life Leech
  • Soul Wave
  • Bubble Shield

Appearance Candidates

Area and quest candidates; actual appearances are unverified.

Direct Area Candidates

  • Humbler Huskland
Verification Details

Based on source definitions. Final in-game values, behavior and appearances are unverified. Omitted fields do not mean none or zero.

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