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ENEMY ENCYCLOPEDIA

Spider Jockey

Regular enemy
Japanese name
スパイダージョッキー
English name
Spider Jockey
Spider Jockey

Base Attributes

Base health
32
Poise
60

A setting related to resistance to staggering.

Movement speed
820
Melee attack speed
1.1

World Classification

Overworld lineage

Lineage does not limit spawn locations. Candidates do not guarantee actual appearances.

Damage Affinities

Coefficients are source settings; final damage multipliers are unverified.

Shared-setting Candidates

Inheritance and override order are unverified; these are not combined with direct values.

  • Blast ×1.5 · Weakness direction
  • Base ×1 · Neutral setting

Status Effects

Outgoing, self-applied and immunity settings are separate; actual application conditions are unverified.

Outgoing Status Settings

  • Slowed · Ranged attack

Attacks & Abilities

Descriptive names and values reflect source settings. Time/distance units, activation conditions and final behavior are unverified. Cards with the same heading are separate source settings; their values are not combined.

Melee attack

Damage setting
15
Range setting
200
Attack cone
60°
Cooldown setting
1

Ranged attack

Damage setting
8
Range setting
1000
Projectile-count setting
2
Cooldown setting
3
Shared Ability Candidates

Shared-setting candidates. Selection and activation for this enemy are unverified.

  • Melee attack
  • Ranged attack
  • Stagger setting

Enemy Soul Enchantments

Separate from equipment enchantments. Assignment candidates and probabilities for this enemy are unverified.

Related Soul Form: Soul Corrupted Baby Zombie

Excluded Settings

Slasher

Shared Soul Enchantments

Names from shared definitions; this does not establish assignment to this enemy.

  • Toxic
  • Freezing
  • Zapping
  • Burning
  • Slasher
  • Sniper
  • Swiftness
  • Persistence
  • Orb Caster
  • Life Leech
  • Soul Wave
  • Bubble Shield

Appearance Candidates

Area and quest candidates; actual appearances are unverified.

Spawn locations have not been confirmed yet. This does not mean the enemy cannot appear.

Verification Details

Based on source definitions. Final in-game values, behavior and appearances are unverified. Omitted fields do not mean none or zero.

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