ADVENTURE GUIDE / EQUIPMENT
Picnic Basket
ピクニックバスケット
Artifacts
Great day for a picnic! Share healthy treats with your friends. Hangry friends make for bad allies in battle.
Stats and inherent effects
- Cooldown
- 15
- Cost
- 15
Possible equipment effects
These effects are not guaranteed attachments.
View 60 effect descriptions
Spiritual I
Increases Soul capacity by 25%.
Spiritual II
Increases Soul capacity by 30%.
Spiritual III
Increases Soul capacity by 35%.
Shackler I
Attacks have a 10% chance to inflict the Chained status on hits.
Shackler II
Attacks have a 15% chance to inflict the Chained status on hits.
Shackler III
Attacks have a 25% chance to inflict the Chained status on hits.
Cooldown I
Reduces artifact cooldown time by 10%.
Cooldown II
Reduces artifact cooldown time by 15%.
Cooldown III
Reduces artifact cooldown time by 20%.
Totem Radius I
Increases the area of all positive status effects by 20%.
Totem Radius II
Increases the area of all positive status effects by 30%.
Totem Radius III
Increases the area of all positive status effects by 40%.
Pyromancer I
Fire attacks deal 10% more damage.
Pyromancer II
Fire attacks deal 15% more damage.
Pyromancer III
Fire attacks deal 20% more damage.
Cryomancer I
Frost attacks deal 10% more damage.
Cryomancer II
Frost attacks deal 15% more damage.
Cryomancer III
Frost attacks deal 20% more damage.
Healer I
Increases healing given to yourself and allies by 25%.
Healer II
Increases healing given to yourself and allies by 35%.
Healer III
Increases healing given to yourself and allies by 50%.
Electromancer I
Lightning attacks deal 10% more damage.
Electromancer II
Lightning attacks deal 15% more damage.
Electromancer III
Lightning attacks deal 20% more damage.
Looter I
Grants a 20% chance to get additional loot drops.
Looter II
Grants a 40% chance to get additional loot drops.
Looter III
Grants a 60% chance to get additional loot drops.
Luck I
Grants a 10% chance to drop duplicate variations of items.
Luck II
Grants a 15% chance to drop duplicate variations of items.
Luck III
Grants a 20% chance to drop duplicate variations of items.
Bully I
Deal 25% more damage to enemies affected by a negative status.
Bully II
Deal 35% more damage to enemies affected by a negative status.
Bully III
Deal 50% more damage to enemies affected by a negative status.
Raider I
Grants a 1% chance of higher rarity loot drops.
Raider II
Grants a 2% chance of higher rarity loot drops.
Raider III
Grants a 3% chance of higher rarity loot drops.
Venomancer I
Poison attacks deal 10% more damage.
Venomancer II
Poison attacks deal 15% more damage.
Venomancer III
Poison attacks deal 20% more damage.
Potion Maker I
Reduces potion cooldown time by 5%.
Potion Maker II
Reduces potion cooldown time by 10%.
Potion Maker III
Reduces potion cooldown time by 20%.
Prospector I
Grants a 5% chance to receive additional emeralds.
Prospector II
Grants a 10% chance to receive additional emeralds.
Prospector III
Grants a 15% chance to receive additional emeralds.
Tainted I
Increases duration of negative statuses on enemies by 40%.
Tainted II
Increases duration of negative statuses on enemies by 60%.
Tainted III
Increases duration of negative statuses on enemies by 80%.
Soulmancer I
Soul attacks deal 10% more damage.
Soulmancer II
Soul attacks deal 15% more damage.
Soulmancer III
Soul attacks deal 20% more damage.
Reaper I
Increases souls gained by 25%.
Reaper II
Increases souls gained by 35%.
Reaper III
Increases souls gained by 45%.
Sorcerer I
Artifact attacks deal 10% more damage.
Sorcerer II
Artifact attacks deal 15% more damage.
Sorcerer III
Artifact attacks deal 20% more damage.
Ally I
Positive statuses you apply to yourself and allies last 15% longer.
Ally II
Positive statuses you apply to yourself and allies last 30% longer.
Ally III
Positive statuses you apply to yourself and allies last 50% longer.