Totem of Regeneration

ADVENTURE GUIDE / EQUIPMENT

Totem of Regeneration

再生のトーテム

Artifacts

This wooden figurine radiates a warmth like that of a crackling campfire and heals all friends who gather around it.

Stats and inherent effects

Cooldown
27
Cost
65

Possible equipment effects

These effects are not guaranteed attachments.

View 69 effect descriptions
  • Spiritual I

    Increases Soul capacity by 25%.

  • Spiritual II

    Increases Soul capacity by 30%.

  • Spiritual III

    Increases Soul capacity by 35%.

  • Pack Leader I

    Companions deal 20% more damage.

  • Pack Leader II

    Companions deal 25% more damage.

  • Pack Leader III

    Companions deal 30% more damage.

  • Shackler I

    Attacks have a 10% chance to inflict the Chained status on hits.

  • Shackler II

    Attacks have a 15% chance to inflict the Chained status on hits.

  • Shackler III

    Attacks have a 25% chance to inflict the Chained status on hits.

  • Cooldown I

    Reduces artifact cooldown time by 10%.

  • Cooldown II

    Reduces artifact cooldown time by 15%.

  • Cooldown III

    Reduces artifact cooldown time by 20%.

  • Totem Radius I

    Increases the area of all positive status effects by 20%.

  • Totem Radius II

    Increases the area of all positive status effects by 30%.

  • Totem Radius III

    Increases the area of all positive status effects by 40%.

  • Pyromancer I

    Fire attacks deal 10% more damage.

  • Pyromancer II

    Fire attacks deal 15% more damage.

  • Pyromancer III

    Fire attacks deal 20% more damage.

  • Veterinarian I

    Defeated companions come back 5% faster.

  • Veterinarian II

    Defeated companions come back 10% faster.

  • Veterinarian III

    Defeated companions come back 15% faster.

  • Shepherd I

    Companions take 5% less damage.

  • Shepherd II

    Companions take 10% less damage.

  • Shepherd III

    Companions take 15% less damage.

  • Cryomancer I

    Frost attacks deal 10% more damage.

  • Cryomancer II

    Frost attacks deal 15% more damage.

  • Cryomancer III

    Frost attacks deal 20% more damage.

  • Healer I

    Increases healing given to yourself and allies by 25%.

  • Healer II

    Increases healing given to yourself and allies by 35%.

  • Healer III

    Increases healing given to yourself and allies by 50%.

  • Electromancer I

    Lightning attacks deal 10% more damage.

  • Electromancer II

    Lightning attacks deal 15% more damage.

  • Electromancer III

    Lightning attacks deal 20% more damage.

  • Looter I

    Grants a 20% chance to get additional loot drops.

  • Looter II

    Grants a 40% chance to get additional loot drops.

  • Looter III

    Grants a 60% chance to get additional loot drops.

  • Luck I

    Grants a 10% chance to drop duplicate variations of items.

  • Luck II

    Grants a 15% chance to drop duplicate variations of items.

  • Luck III

    Grants a 20% chance to drop duplicate variations of items.

  • Bully I

    Deal 25% more damage to enemies affected by a negative status.

  • Bully II

    Deal 35% more damage to enemies affected by a negative status.

  • Bully III

    Deal 50% more damage to enemies affected by a negative status.

  • Raider I

    Grants a 1% chance of higher rarity loot drops.

  • Raider II

    Grants a 2% chance of higher rarity loot drops.

  • Raider III

    Grants a 3% chance of higher rarity loot drops.

  • Venomancer I

    Poison attacks deal 10% more damage.

  • Venomancer II

    Poison attacks deal 15% more damage.

  • Venomancer III

    Poison attacks deal 20% more damage.

  • Potion Maker I

    Reduces potion cooldown time by 5%.

  • Potion Maker II

    Reduces potion cooldown time by 10%.

  • Potion Maker III

    Reduces potion cooldown time by 20%.

  • Prospector I

    Grants a 5% chance to receive additional emeralds.

  • Prospector II

    Grants a 10% chance to receive additional emeralds.

  • Prospector III

    Grants a 15% chance to receive additional emeralds.

  • Tainted I

    Increases duration of negative statuses on enemies by 40%.

  • Tainted II

    Increases duration of negative statuses on enemies by 60%.

  • Tainted III

    Increases duration of negative statuses on enemies by 80%.

  • Soulmancer I

    Soul attacks deal 10% more damage.

  • Soulmancer II

    Soul attacks deal 15% more damage.

  • Soulmancer III

    Soul attacks deal 20% more damage.

  • Reaper I

    Increases souls gained by 25%.

  • Reaper II

    Increases souls gained by 35%.

  • Reaper III

    Increases souls gained by 45%.

  • Sorcerer I

    Artifact attacks deal 10% more damage.

  • Sorcerer II

    Artifact attacks deal 15% more damage.

  • Sorcerer III

    Artifact attacks deal 20% more damage.

  • Ally I

    Positive statuses you apply to yourself and allies last 15% longer.

  • Ally II

    Positive statuses you apply to yourself and allies last 30% longer.

  • Ally III

    Positive statuses you apply to yourself and allies last 50% longer.

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